Hi, Adorers!
Thank you very much for all the feedback that you send to us.
Our intention with the Quick Events was to create new combat situations for the player to leave the comfort zone. It worked really well!
However, other situations arose that we did not like, for example, being able to go through events without needing to kill a single enemy.
So we've made some changes:
Escort the Orb
Now, every time an enemy steps into the orb radius, the energy orb will stop moving. It will also change the color of the indicator to yellow.
To balance this we:
- Increased the orb speed from 3 to 4.5.
- (Normal difficult) The interval between creatures spawns increased from 5s to 6s.
- (Insane difficult) The interval between creatures spawns increased from 2s to 5s.
Activate the Energy Mechanism
In this event, we have adjusted some values to value the player who eliminates the enemies.
- (Normal difficult)When the player is not on top of the mechanism, the energy drop rate changed from 0.5 to 0.7.
- (Normal difficult) The interval between creatures spawns increased from 5s to 6s.
- (Insane difficult)When the player is not on top of the mechanism, the energy drop rate changed from 0.7 to 1.
- (Insane difficult) The interval between creatures spawns increased from 2s to 5s.
Bug Fixes & changes
- The old bestiary has been removed from the temple. Now you can access the new one from anywhere opening the Adorers Panel.
- Fixed Players not being able to summon creatures in some situations.
- Fixed some cases that the creatures were being duplicated after being deposited at the Shrine of the Adorers.
- Controller: Removed the button to change from Normal to Insane mode during the run.
- Fixed a bug where you finished generating the orb and started to capture a creature while moving(spoiler alert: a feature of the next patch!)
- Fixed being able to generate another energy orb.
We believe these changes will make the quick events even more fun.
You can follow the development more closely at our Discord server.
Also, feel free to talk directly to the devs and send us any suggestions or critiques.
Have fun!
