Hi, adorers!
We have received a lot of feedback on the new patch and it has made us stop and rethink the fundamentals of Adore.
We know that it is impossible to please everyone and in the end we have to follow the idea of how Cadabra Games imagines Adore.
But the feedback has proved to be very valid and we agree with most of them.
Here are the changes:
REWORKS
- Now you don't need to spend an Essence to use the Draknar Statue.
- You begin with all creature slots(of the player) unlocked. No need to spend Draknar Statues to unlock slots.
- You can save your creatures even if they are with Critical Health.
BALANCES
- Now you start the run with 2 Essences.
- Level cap of your creatures increased from 5 to 10.
- Draknar Statues now appears between 6 to 8 times in the run.
BUG FIXES
- Fixed: while Adoring a Draknar Statue all the slots would not be visible.
- Fixed: the minimap was overlaping multiple levels.
- Fixed: dialogues bugs.
- Fixed: human bosses would not be poisoned.
- Fixed: the creature's energy would follow the player around after selecting a creature from the sanctuary.
This is a first step implementing a better Permanent Progression System to make Adore more rogueLITE instead of rogueLIKE.
For the next days, we are going to work on giving you more options to personalise permanently your creatures. Stay tuned.
This changes will naturally make the game easier, but also much more fun.
If you are a hardcore player, don't worry we'll implement a new insane/hardcore mode so you can test your skills to the limit.
You can follow the development more closely at our discord server: Cadabra Discord.
Also, feel free to talk directly to the devs and send us any suggestions or critiques.
Have fun!
