
Hi, Adorers!
As we told before in our Devlog, this update will be focused on new creatures to populate the world of Gaterdrik.
An important note is that we prioritize making sure that every creature is unique!
We don't want to create a 'reskin/recolor' of other creatures just to have "lots of creatures" in our game. Each one of them needs a particular characteristic to be put in the game.
This will give every run a completely fresh experience for you.
New Creatures!
Lots of new creatures to populate Gaterdrik!










• Tzena [Mystic]
• Bodin [Beast]
• Tupeba [Beast]
• A'quin [Mystic]
• Momba [Nature]
• Moosh [Nature]
• Devu [Arcane]
• Kriza [Mystic]
• Gryin [Arcane]
• Daros [Beast]
You can check more details about the new creatures in our previous devlogs:
Devlog 01
Devlog 02
Devlog 03
Riding mechanic
We are introducing some creatures with a riding system that you can use during battle!
Momba, Devu and Daros are the ones that you can ride.
As WarriorTomb mentioned on this topic(and we agree), Adore needs much more than just new creatures.
We launched the early access with just 9 creatures!! With this major update, we'll have 30 and we believe that it's a good amount for now(we still want to release more creatures in near future).
That being said, for our next Major update, we can step away a bit from new creatures and focus on making the gameplay and story more interesting.
Implementations
- [ Community Suggestion ] - Now you you can see, at players inventory, how many Essences you got...
- [ Community Suggestion ] - Reworked how the AI uses its Special Abilities.
- [ Community Suggestion ] Now when you press Start, the menu disappears.
- Reworked how the AI keeps its target. Especially in rooms with lots of creatures.
- Now it shows details of how much each item gives.
- Now it shows visually and with a sound effect when an Armor is broken.
Balance
- [ Community Suggestion ] - Abbu's base damage increased by 1.
- Frogma got a rework. Now his projectiles only leave a puddle when Frogma uses his special ability.
- Now you can continuously reroll the synergies you have to choose from, for just 1 Essence.
- Curse gain reduced by 50% for your creatures.
- Essence Health bonus reduced from 20 to 15.
Bug Fixes
- Fixed some places where creatures and players were getting stuck. Please, if you find another spot, send us a screenshot at our Discord Server.
- Fixed a bug where the Player was not able to summon his creature.
- Fixed a bug where the captured creature would freeze after summoned.
- Fixed a sound effect of Zhoraz not being in 3D space.
Living Roadmap

Good luck and have fun!
You can follow the development more closely at our discord server: Cadabra Discord.
Also, feel free to talk directly to the devs and send us any suggestions or critiques.
Until next time!
