
Good day, desert wanderers:
The full release of Dust to the End is finally here! As we shared with you all in our previous announcement, this new patch is bringing a lot of changes that will affect the gaming experience in a very positive way. We can’t wait to see what kind of businesses you will make in this arid land, and the consequences they will have for its dwellers.
We said this at least a couple of times, but it never hurts to remind you that our work doesn’t end here. Both HaoJoy and 2PGames will keep working on this project to make the best post-apocalyptic management game out of it. We’re currently working on vehicle modification and new plots, so stay tuned to learn more in the following months!
If you followed us for a long time but you still haven’t played Dust to the End, please consider supporting us on such a special day by purchasing the game! Just for a week, we’ll celebrate this special date by keeping its original price (7,39 EUR/8.99 USD). After seven days, the full release version of the game will cost 9.99 EUR/11.99 USD.
Finally, we intend to dedicate a “thank you” note to all the players who followed this project from the day it was published on Steam. This is something we couldn’t have done without your feedback and good will, so please feel proud of what we achieved together! We can’t feel more proud of our dear community.
No matter if you choose a dangerous path or start a new life far from trouble, try to enjoy your time in the Wastelands and make this story truly yours.
Have fun!

Below is our full list for our V1.00 Update:
New Features
- Language: Added Spanish version.
- Maps: All maps have been reset, and mountains/blocks have been added. Players will need to explore to discover unknown towns and strongholds.
- Tasks: A number of side tasks have been added, including new legendary weapons and new special accessories.
- Endings: A highly difficult "perfect" ending has been added.
- Exploration: Added map exploration events - discovering civilian camps, triggering additional events, etc.
- Reputation: Added the ability to acquire civilian reputation, with permanent rewards.
- Movement: Added the auto-pathfinding function.
- Movement: Route correction function has been added. It can be used to move to your previous destination after pathfinding is interrupted or paused.
- Music: Added a new BGM in the bar.
UX Optimization
- Bases: It is now impossible to dismantle the base when it contains quest items in its warehouse.
- Combat: The automatic combat function will now be usable in more encounters.
- Log: Optimized the display of Quest-Industry and Quest-Property.
- Crafts: Optimized the crafting items levels and formula.
- Sound: Optimized some environmental sounds within the bar.
Bug Fixed
- Traits: Baker’s unique traits has been modified: when supplies are used for the first time in each battle, your action will not be consumed.
- Crafts: Modified the experience required.
- Weight-bearing: The penalty for being overweight has been modified.
- Combat: Team member mood BUFF and DEBUFF will now take effect in Autofight.
- Other: Several bugs fixed.
Your opinion and feedback are very important to us as it allows us to create a better experience for all players. So please, don’t hesitate to share your opinions regarding any of these changes, or new features you think should be added to the game. We’re eager to read them, so leave your message here or join 2PGames community on Discord.
Thanks for your time, have a nice day!
