Meri Kirihimete (Merry Christmas) everyone! We’ll be starting our holidays this afternoon, but before we vanish for a few weeks, there’s a few things I wanted to share with you all.
The Wasteland Update
Our next content update is coming along nicely, with a wealth of awesome community feedback coming in, as well as necessary changes and tweaks being made. It’s shaping up to be our biggest content update ever! Unfortunately, this means we haven’t been able to meet our Q4 2021 deadline for this update - we haven't set a date in stone, but we're hoping to have it complete by the end of February. Our lead dev Sam and I talked about it in our most recent News video over on YouTube. The whole Balancing Monkey team did some retrospectives too, so if you’re keen to hear us talk about our weird and wonderful year, check it out :)
You can access what work we’ve done so far on The Wasteland Update by opting in to our Experimental Beta Branch: more information on that here. You can always find the most recent patch notes for the branch in the comments of this Steam post.
2022 Roadmap
We’ll also be developing a new Roadmap for Before We Leave next year once our plans are set in stone. Stay tuned for more information on that, too.
New People
We have two new staff members starting in January, and we can’t wait to introduce them to you! If you watch our Twitch streams, you might already know about them…
Out of Office
As I mentioned before, the Balancing Monkey Games team will be out of the office as of Friday afternoon (December 17th) through to the 11th of January. If you encounter any issues with the game that you’d like addressed, please contact Team17 via this form.
We can’t wait for a relaxing holiday, and we hope you get one too!
Well, I think it’s time to wrap up this blog post! Thank you very much for reading and for your support this year - it’s been a humbling experience watching our community and the studio grow in tandem <3
See you next year!
- Emily, Community Manager
