
Greetings Peeps!
Today we come to you with the news that you will hopefully find very exciting!
📣 The Wasteland update is coming to Steam on March 14th! 📣
We have big gameplay additions coming in this update, featuring the following

The update's namesake - the Toxic Wasteland effect!
- Occasionally, a Highly Polluted tile might turn into a Toxic Sludge tile! This will destroy any building on the tile, and turn the surrounding area into Wasteland.
- Peeps cannot work in Buildings within the Wasteland, and will immediately leave. They will only enter the Wasteland unprotected to fetch resources or do a few actions such as demolishing buildings, but only if there is no other choice. The Peeps that enter the Wasteland unprotected will have to go home sick as soon as they finish their task (similar to Fatigue).
- You can build Protective Elevators and new Protective Airlocks (the same thing, just without going up a cliff) to allow Peeps to change into Protective Clothing to access the Wasteland safely. They still won’t work in Buildings while protected, but can fetch resources safely.
- In order to remove the Toxic Sludge, you need to build a Toxic Sludge Extractor on it. Once that’s been constructed and done it’s job, the Toxic Sludge - and thus the Wasteland - will be removed.
- We’ve made Space Whale attacks happen less often, but the more Toxic Sludge tiles you have, the faster they get!
- The Whale Charmer end-game building cannot operate on a Planet with any Toxic Sludge tiles.
- Protective Elevator, Protective Airlock and the Toxic Sludge Extractor are invented with the new/renamed Decontamination technology. The construction resources of the Protective Elevator have also been reduced.
A new shipping mode
- Smart Shipping is a whole new way to transport resources between Islands and Planets.
- You just decide what amount of each resource you want on each Island, and the new system automatically transports resources around - taking them from Islands that have more than they want and delivering them to Islands that don’t have enough.
- This works between Planets too - just set up the Islands, and if the resources need to be shipped between Planets, they will be.
- Smart Shipping is the default for new games - you can select the old shipping method in the Difficulty Settings. You can convert an existing game to Smart Shipping in the Settings menu once you’ve loaded the game. Smart Shipping games cannot be converted to the old shipping method.
Hub Buildings for better resource transport and management
- Hub Buildings don’t do anything themselves, but they help surrounding Buildings.
- Relaxation Hubs make Peeps that live in adjacent Accommodation buildings become immune to one (player chosen) source of Unhappiness.
- Storage Hubs automatically and instantly transfer resources between adjacent buildings, and also store, fetch and deliver extra resources for them.
- Workshop Hubs make surrounding production buildings work faster.
- Hub buildings are invented with the new Logistics technology.
These are some of the key new features from the Wasteland and we can't wait for you to try it out when it launches on March 14th!
https://store.steampowered.com/app/1073910/Before_We_Leave/
We also recommend you take shelter in our Discord server with the Before We Leave community and discuss all things Before We Leave!
