—fatigue system introduced (reduces time before ORX wave arrives when the player reshuffles his deck)
—ORX wave spawn times increased to counter balance fagitue
—defense penetration now works as a % (not as flat)
—same artifact drop in rewards removed
—several ORX spawn point bugs fixed
—rotate/confirm interaction reverted to 9.1 behavior
- News and updates
- ORX
- v0.9.2.1
Source: Steam Community (opens in a new tab)
