The recent support from you guys has been crazy recently. i really appreciate everything everything you guys have done for me. Game development for me right now is more so a hobby than a profession to me, and it is one of the things that help get me through some of the hardest times(excluding the old "The End" announcement(which after I tried some more stuff, I should probably get back into making the game)....Though there is one problem that has occurred recently and that is creative block. We all have creative blocks, but despite me having multiple recommendations that I can fix, I honestly don't feel like I can implement them good enough while that creative block is there.
Anyways, the main thing with this post is that I've got 4,500 units(which doesn't exactly mean they have recorded playtime, but I still feel as if it is cool to to show off). Thank you guys and I really appreciate it.
Edit 7/21/2019:
Ok, 5,000+ units! really cool and thank you.
The delay is taking longer than I originally intended. The creative block is over for the most part. HOWEVER, there has been an internal debate if I should go back to an older version of the game and re import some new things. The version I was working on was saved on accident and I messed up the hitboxes badly. I'm still trying my best to fix some issues, but it will be awhile. The prototype in question is mostly complete at the time. On a side note, I think is much better than previous update I put out on here.However when I shared it on my facebook, not very many people thought the same. But in the end, I have to decide if it is a game I would like to play/work on. I'll share a "legacy build" on my gamejolt page, and open a poll to go with it to see what you all think. If the votes continue, I'll know what to do.
