Hello Sinners!
Thank you for the first days with Hell Architect! 🔥😈🔥
Thanks for your feedback we were able to make some changes that you will find in today's patch. We hope you enjoy playing even better!

Whats change:
- General game optimization
- Optimization of assigning sinners tasks
- Optimization of overlays
- FIXED: Inverted control after scenario 6
- FIXED: Disappearing visual effect of the artifact after save&load.
- Other small changes in UI
That's not all - we will soon add more patches, new buildings and legends, and Hell Architect will keep getting better - also thanks to your feedback!
This is not the end of the news! Today is also the time to solve our competition!

So the winner is...
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First place 😈😈😈
Granny's Place
The torture machine is about the size of the Dentist's Chair. It's a picture of peace and tranquility with a lovable elder woman sitting on a rocking chair, knitting something or just idle. Her hands should not be visible at this moment. Her place can be decorated with floral patterned wallpaper, a small table with (very old) candy or cookies or stuff of the Biedermeier epoch. The left part of the machine is an open space where the sinner would stand. Once a sinner is assigned to this machine, Granny will leave the rocking chair, making exclamations as "My oh my! You've grown so much!" or "How thin you got!" and step towards the sinner. Her hands will become visible, a pair of frightening crustacean claws, which will mercilessly pinch and stretch out the sinner's cheeks.
Alternatively, she can grab some of the (very old) candy/cookies and stuff them into the sinner's mouth, increasing the food bar and decreasing the thirst bar.
Second place 😈😈😈

Third place 😈😈😈

Next week we will contact with the winners!
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Hellish regards,
Woodland Games Team
