Incremental update for the demo - mostly bugfixes and ease-of-use improvements, but also minor new feature.
Throw junk to distract NPCs
Junk items can be a useful distraction. Handy, if you want to lure unsuspecting NPCs to a more favourable position.
This is a small mechanic but it
- makes `junk` items more useful;
- gives you tools to manipulate character positions.
A few things - if NPC sees you throwing the item, it won't react. When the victim comes to investigate the distraction, they are so focused on this spot, they don't pay attention to their surroundings for 10 seconds. This is, of course, your chance to sneak past them, pickpocket or attack.

Outdated space suit
The most popular spacesuit kind, the passenger space suit now has an older, dated variation. Your character has a brand new space suit while locals in Junkspace would have been living in their spacesuits for decades, hence the lack of colour.
And the bugfixes -
- fixed reported issue when after opening AG booster pack, repair kit cannot be used;
- [MAJOR] character sprites should not disappear randomly when crossing the same tile;
- some minor dialogues tweaks for Finn and a couple of other characters;
- if NPC is exposed to vacuum but has spacesuit in inventory, put in on! :D;
- more unlockable story stars;
