It's that time of the year again - a new major update for the game, with lots of bug fixes/ease-of-use improvements but also a plethora of new things as well. Check out below the list of things coming with this version:
New UI layout (again=)
Because the screen slate (datapad) is the primary tool you use, the whole UI is now centered around it. Now everything you need is in one place, easy to get a read from a glance.

BIG UI
Screen slate now zooms when opened - it's a better use of available screen space and improves readability. Also, let's condense even more content in the slate without compromises. This was actually suggested in one of the excellent Clan Iwan playthrough videos.

It's especially good for inventory management as now you have two columns that fit way more of your clutter in a single screen. Same with the looting screen.
Gun toting
Now you should be more careful when whipping out a gun in public - NPCs might not like it. And you get a limited but special set of dialog options if you initiate dialog with a weapon in hand. Just keep in mind - they can keep a grudge!

Customizable map scrolling speed
Map scrolling was reworked for this update and there's also a slider to adjust its speed to your liking.

Nearby object highlighting
Hold down the SHIFT button and nearby (based on your PERCEPTION) interactive objects will pop up. This is a very simple feature that was requested by some players and content creators.

Foggy visor outside
If you step outside, your helmet's visor slowly fogs up. That's another hint that you are outside, in the vacuum, and should be careful to have your suit up and in fair condition.
Did you know...?
Now, while loading the game, it'll show short GIF animations highlighting some less obvious but useful features.
We won't mention every single of them but there are lots of small and big under-the-hood changes (e.g. in combat) as well intended to improve the overall state of the game.
Yet there is also one big and noticeable change that is hardly visible - we have a new soundtrack by Kyle Misko. Go, get the demo and check it out!
As always, we will be monitoring Steam discussion boards for your feedback! Good fuel hunting!
