Mostly initial bug fixes + some balancing on the game's difficulty to make it more forgiving overall.
Balancing:
-Added 6 new chests that contain Meteor Dust and cogs
-Time passes a little bit slower
-Less stamina drain from actions
-Less knock back time when failing a parry
-Initial HP going from 6 to 7
-Final boss phase 2 is a bit easier now
-Crab Boss is a bit easier now
-Parry Window increased a bit
-BB42 will only run away when it is very close to being UNSIGHTED, so it's now easier to save them.
Bug fixes:
-Minor physics tweaks to prevent softlocks with pushable objects
-Fix BB42 going missing without explanation
-Fixed aquarium boss disappearing
-Fixed some gaps in level design that lead out of bounds and softlocks
-Fixed the Map bug that occurred after cutscenes (would reveal the entire map and not show your position)
-Fixed HAILEE's unintended back dash move