Hi, and welcome to Ant Queen 3D
FIXED STUFF
- Rotating the camera with the mouse won't deselect units anymore. Deselecting a unit only happens if you press the right mouse button with out holding it.
- You can Rotate ant Classes to assign their tasks left or right. You don't need anymore to rotate the whole 6 classes to comeback to a specific class. Thanks Lazytribe ;-P
- Dirt on the ground won't prevent anymore adding a chamber. I thought it would be logic to demand the player to excavate a room to be allowed to add a new chamber, but players have the impression it's a bug.
- Deactivated a lot of unnecessary UI components int the first two levels.
- Fixed a bug where you could switch views with out having an underground colony.
- Zooming control and mouse sensitivity settings have more impact.
- Fixed a view typos
WORK IN PROGRESS
- Removed the minimap, atleast for now. It was taking a lot of space on the screen and it wasn't really useful. On the other hand, I do understand the player wants to know where the NPCs are. The pheromone trail that gets created by the player would an awesome indicator to show the player where is the NPC. Something like flashing red a series of pheromones from the colony in the direction of an NPC. I will try this feature in next patch
Once more, thank you for helping me out.
Cheers
