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V1.7 OLD RUST BOSS & NEW CHECKPOINTS FOR ALL LEVELS

Hey everyone!

Intro

First off I'd like to thank my playtesters. They helped me find a ton of bugs, and as a result I patched a bunch of broken stuff this update. Second off I'd like to thank my Patreon Supporters, I'm a bit behind on content for the poll currently, and I appreciate their support, and most of all, their patience. I also have been watching a bunch of playthrough videos on BilliBilli of the game, and have been reading the comments on those videos which has helped motivate me a ton as well as better understand what levels are the most entertaining, so thank you! And if you are reading this, thank you, for being interested in my strange little game.

Update V1.7

  • New Easymode Boss Fight: Old Rust
  • Slovak Language Support
  • Checkpoints for every Easymode Level (If you already had some unlocked, they will be automatically converted into the new system)
  • Checkpoints for every Journey to the West Level.
  • Checkpoints for all three Halloween Levels.
  • Added some turnips to the Cop and Infantry levels in the beginning of the game as well as I added the ability to pickup and throw them.

I've spent a lot of time working on these two commission levels. An awesome person reached out to me about two months ago, and commissioned me to produce levels mocking the Slovak Streamer Fifqo. Originally it was only going to be a single level, but halfway through working on Old Rust, Fifqo got into a scooter accident, and broke a bunch of his ribs. So naturally, I had to mock that. So now we have the Scooter level, as well as the originally commissioned Old Rust Boss fight!

I also decided to make my game a bit less frustrating and added checkpoints for all the levels in the game.

I've also spent a bunch of time working on Patreon content as well, so look forward to that content shortly, I will be uploading it as soon as I finish it.

Old Rust Checkpoint Icon:

Old Rust:

New Easymode Checkpoints for every level:

Journey to the West Checkpoints:

Halloween Checkpoints:

Slovak Support:

Turnips and Cops:

16 Minutes of me dying to Old Rust:
https://youtu.be/qiPMjE3mMpc

Scooter Completion Video:
https://youtu.be/8rnRctQ-T2I

What's Next?

  • THE BEE BOI LEVEL
  • A HAREM NIGHTMARE
  • THE TIME WIZARD?

Patreon

If you'd like to support what I do, and vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn

Discord

Feel free to join the Discord as well: https://discord.gg/fpAHfyT

Crypto-Support

You can also support me through Crypto:
Bitcoin: 1LtZb986cQWm31eUN6UcP8eXyurtREAwMx

Contact Me

If you have any questions, comments, criticisms, complaints, requests, inquiries, anything, please send a message to: [email protected]

V1.7 Changelog

  • Added Commission Level Part 2/2 (Boss Fight: Old Rust)
  • Added Slovak Language Support
  • Added a Checkpoint for every level in Easymode (Also remade sprites to be cohesive)
  • Added a System that automatically converts your old checkpoints to the new ones.
  • Added Checkpoints and Save System for the "Journey to the West Levels."
  • Added Checkpoints and Save System for the 3 Halloween Levels in the Fun Mall.
  • Added plants for a few beginning levels to reinforce learning "Throwing as Damage"
  • Added the ability to pickup and throw the Cops and Infantry in the beginning levels.
  • Fixed repeating kick sound on the coffee cups in Hipo.
  • Fixed ghostly shield_hitbox on death bug.
  • Fixed infinite audio emitter bug when quitting to the main menu.
  • Fixed wrong layer for castle secret
  • Fixed gas fire hitbox.
  • Fixed gas fire spawn height problems on branch.
  • Fixed pause menu spike's layer issue in Amigos Pizza Freezer.
  • Fixed color change position bug in Fun Mall.
  • Fixed the position of the path on the Old Age Punishment level.
  • Fixed cops/infantry getting stuck on the left wall
  • Fixed scooter brake sound, by making it only break if the player has more than 1 horizontal speed.
  • Fixed infinitely playing scooter land sound.
  • Fixed missing Back sound on Options Menus and swapping sounds.
  • Improved speaker bouncing code/collision (on Time Wizard and Old Rust Levels)
  • Improved menu selection speed
  • Removed messed up looper on Begin Menu selection ASCII LEVEL CHANGES
  • Level design slightly altered.
  • Bomb paths can no longer cross
  • Kobolds (k's) can't spawn more than one bomb at a time
  • Kobold's chance to place a bomb slightly reduced. HALLOWEEN LEVEL CHANGES
  • The Red Insect Demon is now killable by both a thrown and swung nailbat.
  • Fixed Headless Horseman Sound Glitch and fixed a bit of his AI.
  • Reduced "Get Out" Speed inside Witch's Hut slightly.
  • Fixed Particle Spawn on Witch's Hut.
  • Fixed vibrating Frogs.
  • Removed Magic Barrier Killbox, and instead made it Solid.
  • Improved Nailbat bounceback on left and right borders on Witch Boss