Patch Notes: 5/26/2021 - v10.25
Updates
- Apex Difficulties have been reshuffled a bit, with a few new ones added.
- Resistances have been removed from the Normal game, and added to Apex 2 and on.
- Enemies have been much rebalanced, and generally a bit more clear and understandable. We removed a lot of the complex enemy abilities that'd scale on some un-noticed thing on them on on the heroes.
- Set Hero Positions will now remember the Hero positions from your previous battle
- Cleansing and Dispeling now removes ALL stacks or buffs or debuffs from enemies and allies.
- Random Button during team select also randomizes Heirlooms.
- Can no longer have no heirloom equipped, default heirloom will be Training Armor.
- Changed the Gold Bag to a Gold Card as rewards screen.
- Updated some descriptions for some enemy passives and mutations for clarity. Soulstealer and Gigantism.
- Added Passives to all the normal enemies for the Apex that turns it on. They were missing their cards.
- All Enemies got their own ULT cards
- Showing more heroes that will be coming in the future on the hero selection page.
Bug Fixes
- Fixed Stasis and Shieldsteal returning older damage from before stasis was applied.
- Using a potion on an enemy with Backlash will no longer hurt your center hero.
- Fixed Blessing of Abundance not ending when starting a new run.
- Fixed Fixate ability from not switching to the new target if blocked by a minion or taunted by an ally. Updated description for clarity.
- Added Right-Click support for Enchants and Passives to show tooltips during battle.
- A lot of other little text descriptions on various cards for clarity.
- Changed breach battle shard to be an actual Enemy, so it can receive all status effects.
