Patch Notes: 2/19/2021 - v0.9.95
New Hero - Tara:
- Tara, the first Marksman Hero of Arcanium, has joined the battle against Akhan!
- 2 of her Heirlooms are unlockable
- NEW set of 32 Abilities
Enemies:
- Enemies Overall Health was decreased significantly throughout the run. Additionally, their Health will slowly increase throughout the run at 1health per corruption on your meter (so, going from 1 to 40 extra HP by the end of act 4). The battles are now more frantic and are a lot shorter, especially in act 1. This allowed us to shave off a good 30-45min of playtime to each run and allows players to cruise through act 1 faster than act 3 or 4.
- Wrath of Umbra (WoU): Enemies now gain +20% Power per stack of Wrath of Umbra. The mechanic has been reworked, and enemies will now gain 1 stack of WoU at the start at every turn as long as they are alive. All stacks of WoU are lost upon getting destroyed. Enemies will no longer respawn with a stack of WoU.
- This change was implemented to make the battles evolve over time and get more challenging as turns go by. This adds a sense of directionality and urgency and will force players to treat all enemies equally, starting by targeting the enemies with the most stacks to make sure their damage doesn't get out of hand. It was too easy to ignore enemies on the battlefield and focus target a specific enemy of lesser difficulty, over and over again. Not anymore! Passive/healing teams had to much of an easy time healing Heroes past their starting health, and often were ending battles with more health than they started the battle with. We hope that it will make the game more engaging whether you are using a steamrolling comp or a control/defensive comp.
Changes:
- Heroes are now All Unlocked Right Away! Stones will be used (in a future patch) to speed up hero leveling, and purchase cosmetics and other goodies!
- Shard Battles have swarms of enemies hanging around. Now you will have to face a Hoard of enemies before the Super Elite emerges. There will always be 3 Enemies to take down first. If you approach the Shard before you're Corruption bar is filled, you will have to fight 1 extra enemy for each unused corruption on the meter.
- Updated a ton of Artifacts and abilities that were a bit too brokenly good or a bit lacking.
- Promote no longer kills your Minions, but just boosts them for the rest of that Turn.
- Stealth will now reduce the damage you take by 50% from any enemy not in your Lane.
- Transmute at the Oracle now upgrades your card to the next higher rarity too!
- Added 1 Starting Heirloom to all Heroes! Gain +8 Max Health, available on everyone, RIGHT NOW!
- Reworked the Boons from the Shrines to use % based Power and Resistances per color.
- Added some new cards to the Shrines, including + Combo Point bonuses for card colors.
- XP gains has been doubled throughout the game exclusively for early access. We understand that it is crucial for players during beta to unlock features as fast as possible in order to test things out.
- Added 1 Outpost and 1 Trader to the map at Run Start.
- Save game now also saves Use Tokens at Shrines.
- Enemies rotate and spawn a new enemy type when the revive now.
- Added Super Elite portraits up in the menu bar, so you can always prepare for the battle you're soon to encounter.
- Elite fights are back to killing 3 enemies, but they have more HP.
- Literally hundreds of bugs squashed, artifacts and abilities fixed, we saw your comments in discord and through our bug email reporter. Thank you as always for helping us find the bugs, Leon squished 'em for us, look at those shoes... terrifying.
In the works:
We are preparing the biggest patch ever coming mid-March introducing:
- Uzir, the new PROVINCE featuring a all new set of 40+ Artifacts, a new Map, new Events, a new set of 9 enemies and much more!
- The next hero, Mozebus, the Ancient Arcanist (Arcana/Arcana affinity & Mage class) who will introduce a brand new set of mechanics and an exhilarating new kit of Abilities.
- Complete restructuring of the Exploration. We will open up the world of Arzu and include the new Uzir Province alongside Anador. Both will be connected by land and you will be able to cruise around the continent of Arzu in style.
More on that pretty soon, so stay tuned for a plethora of new exciting new and enjoy the new patch update !
