Second patch is here to address some of the bugs:
Patch Notes: 12/13/2020 - v0.9.76
BUG FIXES
- Upgraded Exotic / Mentor cards will once again show up in your backpack! Upgrade Away!!!
- Mini Artifact displayed beside your Hero portraits (top left corner) should be displaying correctly at the start of each battle now.
- Fixed Battle victory music from playing in the background after defeating Aranax.
- Paragon of Strength artifact has been fixed! It'll correctly check for enemies targeting you to give you a bonus. Also updated the text on the card because it was a little confusing.
- Fixed Cards from running away from your cursor while dragging them in backpack.
- Reptarian hatchet no longer applies leech to the caster. Now will apply to the target, as intended. What a double edged sword that was!
- Templar Oxblade no longer keeps ramping up the regen amounts per battle.
- Duelist Rapier (Milady Heirloom) is once again stealing Buffs from targets on death.
- Wardens Trap can once again be removed after the first hit on the target.
- Sniper shot can target lanes correctly with minions present.
- When arriving at a shrine with no available charges left, you get a back button now so the game doesnt lock you out.
- Fixed Holo Cloak not allowing the free swap if you had 0 AP left.
- Dead enemies can no longer speak.
- Boon of Light Resistance is correctly giving the +2 Resistance now, and not removing HP also.
- Ensuring the Damage Preview Breakdown gets shut off when completing the battle.
- Leeching Smash now has a + version.
TWEAKED CARDS/MECHANICS
- You can now Right-Click the backpack button in the menu bar to Clear Badge notifications and mark all contents inside as not New.
- Improved visual look of cards being added to heroes decks. But still a wip.
- Elusives now also get the Boss Passive of being unable to be CC'd, so they can't be stunned and stuff.
- The Hatching Nests during the Aranax Boss battle all get a new Immovable Passive so they all remain locked in place for the whole fight. Aranax's Boss Passive prevents her from being moved as well.
- When viewing your battle rewards, it'll now show your currently equipped artifacts beside the mini hero portraits in the top left corner so you can quickly see what you have assigned and to whom.
- Added all + versions of Minions! Feel free to start upgrading your front line!
- Impossible Mode changed from enemies only play ults, to 200% increase in hp and power.
- Improved visual of Deck Viewer / Manipulator in battle so the glows dont persist outside of the masked area.
COMING UP
Top Priority: We are actively working on delivering a completely polished and bug-free Save feature as soon as we can. The feature is almost complete on our end and ready to be added to our "Testing" branch on Steam. We'll let you know as soon as it is testable, and we will push it live as soon as we know for a fact that it is bug free and all working.
We are also working on implementing the next playable Hero before the end of the year, with all his cards and Class neutral abilities, as well as taking care of as many smaller bugs as we can to ensure a smooth experience. Balance is still undergoing major changes and the feedback that you are sending us really helps a lot so thank you!
See you soon for the next patch and happy gaming!
