We are now adding content patches every other week. Our goal is to set them live every other Thursday. The first patch is all about balancing and some additional goodies.
Ranged vs Melee balancing
Main purpose of this content patch is to make melee and ranged combat a little bit more balanced. We are also aiming to make Goons, Scouts, Dogs and Boars to be more relevant and fun. As always we would really like your feedback on this changes.
- Rookies are now called Skirmishers and will have a more defined role as a fast but weak attack unit.
- Scouts/Goons melee skill increased from 2 to 3. Scouts/Goons also gets the Gunslinger skill (see below)
- All excepts Skirmishers will have their movement reduced to 4.
- Charging will no longer give an extra attack, only +1 to melee skill.
New tactic cards
We've added two new Tactic cards in this content patch. To Unlock them, just enter your Hideout between today and until the next Content Patch (in roughly 2 weeks time). After that you will have to Unlock them normally by increasing your in-game Fame.
Scrap Vulture (Scrappers)
Any time the target deals melee damage they will restore their armor by 1.
lasts 3 turns
Spore skin (Tribe-kin)
Every time the unit is hit they exude a cloud of spores that makes them -15% harder to hit for that turn (stacks up to 2x times). Spore skin lasts 2 turns.
Addtional patch notes
Gameplay
- Revived fighters only get 1 ap after being revived.
- Animals can now use bandages.
- The amount of medical supplies needed to heal a fighter is now based on their level. Lower level fighters wont require as many medical supplies.
- Grenades no longer counts as shots.
- Added Gunslinger skill. Decreases the penalty for dual wielding pistols.
- Improved how the RNG for to-hit works.
Visual
- Added Show Gore option. Turn this off for less bloody executions.
- Remove blurriness for combat overview (pressing shift during combat).
- Fixed visual issues on lots of levels.
- Reworked Frankian Hills layout on world map.
- New icons for the Tank skill and Glow Stim Pack.
- Added healthbar status icons on most buffs and debuffs.
- New weapon model for the sniper rifle
- Added a Band-aid icon on the Light Wound icon to indicate how many missions the fighter must rest until recovered. It's also shown in the tool tip for the Light Wound.
Technical
- Fix for inventory crash
- Fix for workshop crash
