Hi all, and thank you so much for your interest in There The Light. It's been a long journey to get to this point, and I want to start this update//blog by thanking everyone who helped me out along the way, there is no way I could have done this without you.
Huge thanks to HashBrown for helping out with the music. Huge thanks to EisingerSound for helping with SFX and general bouncing of ideas :) Huge thanks to Christopher Boison and willis81808 for helping out with various programming issues. And finally a huge thanks to everyone who has helped me out by testing the various builds and giving me their invaluable feedback!
You can check HashBrown and EisingerSound out here:
HashBrown:
https://soundcloud.com/hashbrowner
EisingerSound:
https://uk.linkedin.com/in/eddie-eisinger-2b317478
I wanted to use this space to be transparent with updates and development progress. In the future I will post updates that include the various changes and checks I've made. So to start this off, here's a list of things that need to be completed before the games potential release in 1 months time!!!
- Music needs to be integrated into the final level
- Music//sound needs to be attached to several interactions
- Ambient music needs to be created for the various SoundBoard Puzzles
- Short tones/arps need to be added to the Constellation Puzzles
- Menu system including save/load & options needs to be integrated
- A start/end cutscene needs to be integrated in-game
- General build optimizations and checks!
- Tutorial UI needs to be added in
- Need to update the particle and light control scripts
- Tweaks to various textures
This seems manageable, and I'm confident that the game will release by the end of May!
If you are interested in There The Light, watch this space, add the game to your Wishlist and join the community! Hope you all have a fantastic day.
All the love,
Casual Bebop
