Hi everyone!
Much time has passed since we last wrote about the development process. After participating in the May DevGamm 2019, the team entered the stage of creating content, deepening and expanding the game Universe. Therefore, it was hard for us to decide what exactly to tell you.
Up to the moment we framed the number of classes of fighters, types of weapons, the number of levels in the main campaign, the factions operating in the sector, and many interesting features which can completely immerse you in the space adventures of our Universe. In this issue we will:
1) describe a little bit more of the mechanics which will open to you from the very first minutes after start of the game: character customization.
The protagonist's avatar will be in front of you for most of the game. S/he will be the storyteller; s/he will comment on everything that happens and that will be his/her image that you will associate with the whole adventure.
In order to make it more pleasant and entertaining for you to play, it will be possible to adjust the character's gender, color of the skin, eye color and choose a face model and many other things.
Your adventure starts precisely with the choice of the protagonist's avatar.
2) tell you about «yesterday».
On June 13, we were lucky to participate in a small event called “The Moscow Mitap of Game Developers”: we showed the demo version again, with the updated character animation; got several practical UI tips and listened to an interesting report on game design.
Thanks to everyone who approached us at the Meetup, and played the demo build. Continue to follow the development process news and post you comments.
Be in touch!

