The following is a list of fixes and changes that have been made since patch notes #1 was created. Thank you all for continuing to report issues and we hope that you're enjoying the game so far! We will continue to work ahead finding things in our own playthroughs while also addressing everything that gets reported.
- Fixed talking to Horizon in the twisted 4th floor resulting in a soft lock.
- We could not replicate the issue that was reported where upon leaving the hotel you have to fight the Courtyard boss again, but we implemented a secondary means of attempting to prevent that from being possible.
- Fixed flashlight not being disabled in a couple of early cutscenes.
- Ducky taking Michael into TV cutscene has it's subtitles enabled now and is slightly longer as it was being cut off short.
- Fixed player becoming enabled early during the Ducky taking Michael into TV cutscene.
- Worm enemies in twisted ducky playhouse have had some additional sound effects added.
- Enemies in Ducky's dungeon, and it's twisted equivalent, have received some balancing that should make them slightly more difficult.
- The Ducky's Gun now takes stamina to use, but much less than the Lament Arms and it does not take health.
Thank you all!
~ Tyler and Jon
