Minor update for CD-RUN. Now updated to v1.6.1!
Audio Bug
The main reason for the update was to fix up an audio bug where if you changed the volume of the music in the Options screen, it wouldn't respect the setting on all the different UI and Game screens. Turns out I forgot to update a Introloop prefab in Unity after updating it. Oops! So that was easy enough and now the music will be as quiet or loud as you like it! But the volume up because it's really good stuff!
Bonus feature: SCRATCHED DISC!
During the development cycle of CD-RUN, there was a bug when in the middle of a match, no level would build. The camera would scroll, the level would move behind the players, but nothing would be there for them to run on. Well, it took me a long time to eventually find the problem, but by the time I had, players and play testers all loved it and wanted it to stay in...now it's a FEATURE!
So, after I eventually found out the cause and fixed the bug, I had to add it back in because folks liked it. It's been there for a bit, but I've never called it out to the player that something was about to happen...it kinda just did. While that was fun, I felt it nice to at least inform the group. I finally got to check off a box on my Polish List to add a label to the occurrence pointing out it was a SCRATCHED DISC.
That also gives more weight to the whole "running inside a CD player" concept!
Here's some footage of it in motion:
Update your version to 1.6.1!
