This is a small update that fixes a few minor issues.
Before describing them, check out this
Weapon Swap Bug
Previously it was possible to swap weapons too quickly, and the game would show one weapon, but it would behave like another. One player demonstrated a time-bomb that shot bullets like a machine gun. This should not longer be possible.
Window Hitboxes
The previous update had a fix that prevented players from shooting through the game's "windows," those lattice work panels that you can see through. While that solved one problem, it created another, and the enlarged hit-boxes would cause problems in other parts of the game where they behaved as invisible barriers.
Now I have resolved this by improving the way he game determines bullet direction, and the window hit-boxes have been reduced to the correct size.
Flybot Paths
The flying robots that show up in some of the game's later levels were having issues in a small number of locations. They were passing through the walls and floors in certain rooms, but I believe all of these situations should be fixed now.
