I have started numbering the updates for clarity.
Update 0.8.3 includes a few new things.
Location Save
It will now save the last dungeon you entered/exited. So, if you leave the game while your character is outside of a dungeon, the next time you load the game you will appear at the entrance of that last dungeon you were in.
This already happened while playing the game. However, if you left the game, your character would be positioned at the entrance of the first dungeon when you returned to the game.
More Health
I have hidden a few more health triangles on the outdoor map ... these will help those who explore.
Secret Areas
I am adding secret areas to all the dungeons. This latest one (I can't say where it is) may or may not have a cool weapon :)
Bad Squids
Those flying squid monsters could spawn right on top of you after leaving certain dungeons. This should no longer occur.
Closed Holes
There were some holes in the outer walls of one of the dungeons that would put you outside of the map. These holes have been sealed off.
The biggest issues players seemed to have early on were the lack of information the game provided, and the lack of health triangles near check points. I think this last issue might still need some addressing, especially in the higher level dungeons. I don't want to make the game too easy either though ... so I am trying to get it as balanced as possible.
