I plan to begin updating the game more regularly now. For today, I have addressed the following issues:
- Destructible walls are more obvious.
- Bombs do more damage against enemies.
- Pop out spiders have been reduced, and will give a bit more room for players to maneuver
- The archways no longer allow players to jump on top of them, thereby accessing areas that were never intended to be accessed
- Guns can now knock-back certain enemies
- Time bombs should not explode right away anymore
- Laser ammo lasts a bit longer
- Trees now have better collision detection, and should not allow climbing bug
I will continue to address bugs and usability issues as the game progresses. Now I hope to create more variety in the game's look and feel.
I want every dungeon to have a unique look, both inside and out. I also want to improve the graphics on existing enemies, weapons and other features.
Then adding new content, levels and creatures...
