Greetings!
We have released a new minor update for Maze Qore Arena, which fixes a few bugs and polishes the game with new features, as well as pave the way for the upcoming multiplayer update.
Improvements:
- Most objects above the player now fade when overlapping with the camera view distance. This is known as CVOF (Camera View Object Fading). For instance, if you enter buildings with a 'roof' they will fade instead of blocking your way.
- To complement CVOF, few structures are no longer transparent by default, such as those in the Yellow Sector missions.
Changes:
- Upgraded to Unreal Engine 4.25.
- Added folder directory path preparation for the multiplayer release (for the tech savvy).
- Deprecating 32-bit support for Windows support soon due to changes with in Unreal Engine 4.25.
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Establish, Explore, Expand
