This update is a little smaller and earlier in the week than usual but I wanted to make sure to fix a couple of issues that bugged me personally! I made the 'Guard' and 'Assault' abilities weapon specific to give the Shotgun and the Assault Rifle a very distinctive feel. I added some 'death sounds' to the enemies, it's now at least 2.5 times more fun to crush them with a tank.
The full list of changes:
- The Guard ability received an increased chance to hit units in cover
- The Guard ability is shotgun specific now
- Added an ability cooldown system that recharges with kills
- Added an 'Assault' ability, that temporarily increases movement range
- Fixed a shadow issue in the office area
- AP display of Rebels was hidden
- Added death sounds to killed enemy units
- Added a sound when opening a chest
- Improved unit selection management
What should be included in the next update or have you noticed a bug? Please let me know! Feel free to drop a review if you enjoy playing the game so far!
