- UI rebuild for worlds and avatars pages.
- New lists for worlds and avatars are drag scrollable in VR by holding the trigger and dragging up or down. (feedback would be nice)
- Sessions page has been merged into Worlds tab.
- Second click for switching avatar no longer needed, will perform the switch when ready.
- Refactored content loading for worlds and pre loading.
- If an avatar switch fails it will give the reason now
- Changed input method for vr triggers to use trigger axis threshold for click instead of engines pressed and released actions. This is to resolve issues with triggers value rapidly switching back and forth causing repeated clicking. These thresholds are exposed to console with "i.TriggerClickThreshold 0.75" and "i.PrintTriggerClick 0 - 1"
- Added F10 as a console button for keyboards that don't have a tilde ~
Known issues
Japanese localization needed for new UI sections.
