Hi Folks. It's 2020, and Miner Lou development continues!
It's been a month since the last update and I wanted to make a quick post about development progress on two main areas I'm focused on: Game Controller Support & the upcomming Content Expansion.
Game Controller Support
Game Controller support is almost ready, I've been methodically going through Miner Lou's UI elements and adding support for the new controller input system. It's working pretty well so far and will be available soon!
It will automatically detect if you push any controller button and switch to "controller mode". In this mode you can navigate the UI and game using the D-pad, Analog Axis Inputs, and button/triggers. Just about any standard game controller should work!

Controller support will be fully available in beta hopefully within a week, and soon after on the public branch. Controller support is really important to me and I'll continue to tweak as needed.
Storied Expansion DLC
The upcomming expansion will include Story Mode and several new Arcade Mode Levels. There are new characters, new enemies, new boss fights.
Maps with gaps or holes
Maps can now have gaps or holes in them. With the changes I can make more varied shaped maps or even maps with a large hole in the middle.

Keyboard Key Shortcuts
The next update will also include more keyboard input options
ESC key will do a cancel/close screen
Speed and pause controls are keybound.
Same goes for player abilities using 1,2,3 keys
Select/Move Lou
Here's to the next year of development. :)
Join us. Join us now. ..Join us.
