Another small update fixing some bugs and some small changes.
- All holders (chests, shops, buildings, etc) will have a small indicator showing where their holding positions are
- Mooj will take light damage when hitting the ground with enough force
- Fixed a bug where color requirements for relics were significantly easier than intended to match
- Lowered the secondary accuracy requirement for the fermenting barrel from .65 to .5
- Fixed a bug where red gremlins knocked mooj back less distance than intended
- Mooj will no longer heal to full health on night start
- Fixed a bug where food dropped by enemies would have no sound
January Update coming later this month.
Best,
Kcfos
