Video
Changes
- Improved city generation
- Added "spot" system for assets to indicate important locations in buildings
- Improved asset editor
- Added clothing
- Added personal skills
- Added social classes that determine skills and clothes
- Added tooltips
- Added situation information (x idle, y sleeping, etc)
- Added some companions for each profession at the game start
- Added situation icons (zzz when sleeping)
- Professions are selected automatically based on a worker's skillset
- Added artifact system (for unique items, not used yet)
- Added ability to equip and unequip armor (not used yet)
- Fixed some bugs
