Trials of Fire v0.74 Release Notes
Good afternoon all,
This week’s update features some UI updates, a new boss to discover and some subtle, but important changes to the Hunter Hero.
I have been having a lot of fun this week with different Hunter builds (even melee focused!), aided by the class changes below and some new items.
Have a look below and let us know what you think on Discord.
UI Changes
- Additional info when hovering over the deck of Heroes/enemies.
- For Heroes, your discarded cards are now shown.
- For enemies, the known cards in their deck are shown along with showing cards that are no longer in the deck (played/in play/stolen etc..) to help you predict what they may do next.
Hunter Changes
- New class card, ‘Alpha Strike’ – ‘Melee Attack 3. Combo Strikes triggered by this attack deal +1 damage.’
- ‘Escape’ (Hunter) – Renamed to ‘Shelter’ and updated effect to, ‘Move to any other friendly character then Defend 2 and Activate that character.’
- Hunter’s base deck now has 1 ‘Improvised Attack’ card in place of a ‘Power Shot’.
Content Updates
- A new Tier 1 boss to challenge in custom modes and out in the glasslands.
Balance Changes
- Reduced the health of the ‘Spike Back’ to bring it more in line with other Tier 1 bosses.
- Increased the Challenge Rating of the ‘Bandit Warrior’ so they will appear in smaller numbers.
- Increased Acid stacks from ‘Green Dragon’ breath to 1 (from 2).
