Developer postOriginal post (opens in a new tab)

Game Streaming 2.0

Hello, fellow gamers!

We’re thrilled to share some groundbreaking news: our game joins the world’s first viewer-interactive streaming platform, STREAMBLE.LIVE

What sets this platform apart is its redefining feature that enables viewers to interact with games through the online Stream window. This innovation kicks off with Unreal Engine, offering dynamic new dimensions of engagement for broad menu of titles.

For Cradle of Sins, this means integrating the first of such mechanics into our Bongo gamemode. Here, viewers will have the power to either support or impede progress through the Tower, effectively taking control of the game's destiny. We're eager to explore innovative implementations and look forward to seeing which developers will join us in this venture.

On the development front, our journey with Cradle of Sins has been intense and focused, particularly on the Bongo mode and the broader game ecosystem. This has meant less activity on our Discord thread and socials, but rest assured, our dedication has been unwavering. Our efforts have been concentrated on refining, building gameplay mechanics and enhancing features to maximize fun and engagement across our game modes. We're currently in the process of overhauling systems related to loot, PC combat, movement, animations, and are experimenting with new VR combat features. Though we've devoted considerable time to development, the next gargantuan phase of polishing and testing is just ahead.

We are deeply grateful for your support and patience. Your enthusiasm fuels our commitment to delivering an exceptional gaming experience. Should you have any questions about the game, our development process, or STREABLE.LIVE, please don’t hesitate to reach out in the comments, our Discord or any social channel.

X
Instagram

Thank you for being an integral part of our community. Stay tuned for more exciting updates!

Warmest regards,

The Cradle of Sins Team

Watch on YouTube