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The Elements Update + Spooky

Greetings!

We're excited to bring you an update brimming with elemental magic and some technical advancements. This release focuses on enhancing the elemental interactivity within our game world bringing you a list of elements to interact with in different ways. Alongside, we're also polishing our interactive kinematics (IK) and unveiling a night-themed transformation of the 'Serpents Rest' map.

Before We get on with the news. Check out our UK team latest video:

Watch on YouTube

Key Updates:

VR Character IK Enhancements:

We've tackled the complex task of accurately representing human movement in VR. Since each player's physical proportions vary, we're introducing an advanced calibration mode. This innovation aims to ensure a smooth and realistic gaming experience, and it's on the horizon.

'Serpents Rest' in Darkest Night:

The shroud of night has fallen over 'Serpents Rest,' creating an array of hiding spots and tactical opportunities, all bathed in a spooky ambiance perfect for our latest update's theme.

Elemental Overhaul Phase One:

The elements come alive in this update, providing new ways to interact with the game world. Imagine setting your weapon ablaze, conjuring electrical currents against your foes, or using darkness as an ally in combat. We're fine-tuning the details of these elemental interactions and will share a complete guide once finalized. For now, we invite you to explore these powers firsthand and share your experiences.

Maller's Cave Lighting Refined:

The intense red lighting in Maller's Cave has been recalibrated for a more natural and visually appealing experience.

Your feedback is invaluable to us. We look forward to you testing these updates and letting us know what you think!