VR Skull slingshot (Hand-held, that arrives with a literal boom.)
Jungle Creep added to Serpents Rest
A PC & VR CO-OP lift added in the middle of the map (with a VR prize on top)
Improvements:
Movement lag reduced
PC Controls added to match loading screen
Buff flower
Visuals:
Fixed combat report
Player death particle
Serpents Rest new lightning!
Other news:
Our team is getting bigger!
Two new programmers have joined our team!
If you are a talented Unreal Engine expert make sure to hit us up.
O-OP campaign development is going smoothly and estimated launch is in Q1 2023
The process of creating these worlds has been wonderful. We're thinking of releasing some of the areas for a wonder-around gameplay before we release the actual campaign.
A new arcade like game-mode is on it's way to your plate!
This summer our eyes have been set on new game-modes using our game mechanics. On easy to get behind game-modes that are more arcade like. One of these game-modes should be ready for your plate pretty soon and a slightly bigger game-mode should hit the game in the following months.