Overview:
This update gives player walking animation a nudge. "Stop looking like a ragdoll!" Much better.

Visual Updates:
- Animations move player mesh from hips not spine
- Streamer Screen no longer hides player's mesh
- Character names displayed on Crystals
- Many new particle effects!
New Features:
- Added Player names on top of their character with Color indications if they belong to your team or not
- Added support for Singapore server
- Added more immersive sounds
Game Mechanics:
- Melee weapons use attack speed
- Crossbow Client/Server Offset fixed
- Recoil effect added to ranged weapons (Wizards staff and Harpy's crossbows)
- Removed physics on Harpy's and Wizard's weapons
- Melee minion vision ranged increased
- Knight, Skeleton melee damage increased
- Tower armor reduced
- Minions stagger, strafe and dodge more often
- Ward Cannons limited to 4 Active per team.
Bug Fixes
- Fixed bug where after leaving game screen using "esc" button, the loading screen would not dissapear the next game launch.
- No more 0 damage floating texts
Discovered Bugs
- If Ward Cannon Limit is reached the message will say: "Not enough coins" instead of something more logical.
Game Version 0.3.100