Small adjustments and QoL for 0.50:
- Each Chainkill yields x1,05 on the multiplier instead of 1,0. Headsots still yields x2.
- The Detonator's (Small exploding robot's) head stops blinking if it dies without exploding.
- 1 New daily and 1 new Seasonal Objective added.
- Amount of blood spurting from the Zeds are increased by 25%.
- A text will pop up when trying to place a Traps n' goodie, telling if it's possible to place it on the ground or not.
