Good morning Corporate Chemists,
AI Fixes
- Workers not serving customers at the cash register properly.
- If a customer's preferred drug is out of stock, workers will no longer offer another drug which is also out of stock.
- Products not made in equal numbers (e.g. not making all kinds of donuts despite having the equipment and workers to do so).
- Characters getting stuck on their way to and from business plots.
- Characters getting stuck in the same place in an idle loop, even with work to do.
- Characters getting stuck when moving from the head of the queue to start using an appliance.
- Various additional fail safes for general AI issues.
- Vehicles not being able to navigate to the Robot Factory to deliver to the workers there.
- Cleaners will now clean up soda / drink / laundry detergent products that have been dropped by workers.
- Guns would not fire after re-loading the game.
- Character death animation would re-play upon re-loading the game (now dead characters will not appear at all upon re-loading).
- Under certain circumstances clients would not pick up delivered boxes from vehicles and aimlessly walk around instead.
Gameplay Fixes
- Not being able to see how many of each drug type has been delivered to an order (you can now select each drug to see how many have been delivered directly on the map).
- Drug delivery numbers disappearing when a delivery was made to a separate client.
- Players not being able to purchase additional sub-plots, despite having the money to do so.
- Character names now do not change upon re-loading the game.
- Characters cannot be fired during an attack to stop the attack prematurely.
- Attacks would be skipped if other dialogue was loaded (e.g. tutorial dialogue).
- Hotline orders disappearing from the scroll area (to the right of the map) after re-loading a save.
- Hitting the spacebar would re-press the most recent button / toggle pressed.
- No task description would be shown for cleaners and engineers within the employee rows UI.
- Removed some 'Translation Key Not Found' error messages.
New Features
- Floors now get dirty as they are walked over, eventually the cleaner will clean them if they get too dirty. Dirty floors lower hygiene level of workers who work around them.
- Additional cosmetic doors, including double doors to make businesses look nicer.
Balance
- Now only Cannabis will be served at the Laundromat and Donut Shop. Meth will be served at the Chicken Shop and Lobster Restaurant (coming during early access). Cocaine will be served at the Nightclub and Casino (both coming during early access).
- If a customer's preferred drug is out of stock, workers will upsell to the highest value drug (of the same type) which is currently in stock.
- Tweaked a few values to lower business running costs.
Other
- More detailed work descriptions for cleaners.
- Allowed the sink to be placed in business staff breakout rooms so cups and plates can be washed up rather than always dropped on the floor.
- Hotline customer name displayed instead of 'An NPC' when a new hotline order comes in + changed the character icon to be a phone.
N.B. You will need to start a new game for the bug fixes to take effect.
- Nick.
