Hi!
First of all we apologize for the delay in publishing a new dev-log.
During June we participated in the Steam Games Festival event, which has given us a lot of visibility and a lot of feedback on the Lamentum demo.

Now that the event is over, we are analyzing all that feedback and trying to improve the playable experience.
Save system:
We still have to balance more the number of places where can be saved in the game and the number of consumables to do it.
Surely we will expand some corridors shown in the demo to add more content and on the way add more save points.

About the sprint system:
We proposed this mechanic to guarantee a possibility of escape from enemies and make the combat system a little more dynamic (always within the premise that Lamentum is a Survival-Horror and not an action game).
We are testing to balance the time the character can run without getting tired and the impact it will have in combat.

Visual changes and improvements:
Visual improvements to the stairs in the hall of the Grau Hill Mansion, to make it more apparent that the stairs go up to the first floor of the mansion.
Improvements in the map system:
In the current demo the map is not fully functional, even so we decided to show it and see how it was integrated into the game. We will finish this mechanic in the last phases of the game development, in which we have all the game map implemented and functional.
We will indicate by icons on the map the closed doors with some symbol, points of interest and the position of the player. The visual style will be similar, since it seems that you like it a lot.

Add the demo to other possible digital platforms:
Although the Steam Games Festival event has ended, our demo is still available and we are looking for other places like Itch.io to upload it (we have had problems uploading it here, but hope to fix it soon).
We continue to work hard at Lamentum but the global situation is delicate. Thank you very much for all the messages of encouragement and feedback.
For anything we are available on social networks, discord, email and of course here :)
Discord: https://discord.gg/pef3ujs
