
NOTES
THIS BUILD IS THE HEAVIEST BUILD I'VE RELEASED SO FAR!
LOWERING SHADOW QUALITY IS USUALLY THE FIX IF YOU HAVE PERFORMANCE ISSUES!
OTHERWISE, TRY LOWERING OTHER VIDEO SETTINGS UNTIL YOU ARE AT YOUR DESIRED FRAMERATE!
FATAL ERRORS ARE ALMOST ALWAYS RELATED TO PERFORMANCE ISSUES. IF YOU ARE EXPERIENCING CRASHES TRY REDUCING YOUR GRAPHICS SETTINGS.
IF THIS DOESN'T HELP, CONTACT ME WITH SOME REPRODUCTION STEPS AND I'LL GET IT RESOLVED ASAP!
IF YOU ARE HOSTING A LISTEN SERVER (I.E. USING YOUR GAMING COMPUTER TO HOST A MATCH) AND IT KEEPS CRASHING, YOUR PC IS NOT POWERFUL ENOUGH TO HOST AND YOU WILL NEED TO WAIT UNTIL DEDICATED SERVERS ARE OUT.
I'M NOT ABLE TO MAINTAIN THE WEBSITE AND SUPPORT CONTACT. IF YOU HAVE ANY ISSUES, PLEASE CONTACT ME AT
TEMPORARY SOLUTION: https://entropikz.github.io/Primordium---Day-Zero/
CHANGES/FIXES
- Added Power Generators.
- Added Resource deposits/mining buildings.
- Added the Exploration System.
- Added laser drills.
- Added Bounty Hunting System.
- Added Lottery System.
- Added the procedural galaxy generator back to the space sim.
- Added more planets to the space sim.
- Added a sound for fire mode switching.
- Added a function that will move the ammo display to a third-person view on camera switch.
- Added footsteps for AI.
- Fixed an issue with floating body mods.
- Fixed an issue that made forge mode return you to the main menu.
- Fixed an issue that blocked the a few quests from showing up.
- Fixed an issue that made AI fall under the world and shoot the player while they were loading in.
- Fixed an issue that stopped the Clear The Area quest (Maintenance) from finishing.
- Fixed the door that leads to nowhere in the administration level.
- Fixed some issues with the last few quests.
- Fixed the lighting in the research center.
- Fixed an issue that would gather the wrong author for quotes.
- Fixed an issue that prevented the plasma blades from toggling on and off.
- Fixed an issue with the end of the prologue.
- Nerfed AI damage.
- Buffed boss damage.
- Testing improved AI movement (finding cover, strafing, formations, etc...)
- Testing Party system.
- Testing Co-Op Campaign.
- Testing voice chat.
- Testing Localizations.
KNOWN ISSUES:
UP NEXT (Season 1):
- Custom Factions(Corps)/Alliances/etc...
- Save/Load destroyed foliage.
- Asteroid Belts.
- Planetary rings.
- Foliage damage system.
- Animations for entering/exiting vehicles.
- Interiors for land vehicles.
- Boats with interiors.
- Aircraft with interiors.
- Card Games.
- Hand Grenades.
- Conversation system.
- Companion Influence System.
- Audio/Video/Text logs.
- Improved Idle NPC interactions (random move to, random conversations, greeting the player when they walk by, etc...).
- Manual item drops in Campaign. (Finding special weapons in hidden areas.)
- Lobby System.
- Animal Hunting System.
- Tools for non-lethal subdue.
- Planetary Weather system.
- Improved Cloud Sim.
- Better spawn positions for the AI in the Prologue.
- Dedicated Servers
- Mod/workshop support.
- Music mixer for custom playlists. The menu is there, but no music is available.
- Shop to buy new music.
- Armor support for human and alien characters.
- Custom character choices for multiplayer. I.E. Biomorph, Human, Anima, Alien.
- Updated cinema for the prologue and season 1.
- Side Quests for the prologue and season 1.
- More sandbox/space sim content.
- Improved Map system.
- Updated ship models for space defender.
- AI should simulate errors.
- More Tips.
- Advanced interaction system.
- Cinema/Maps/Objectives for season 2,3, Epilogue.
- Killstreaks & Perks.
- More abilities.
- More optimizations.
- Spatial Queries/Layered Coordinates (space sim stuff).
- Full-body customization.
- Improved shaders to help reduce file size/performance issues.
- Advanced Damage system (dismemberment, broken bones, etc...)
- Advanced consume system.
- More space ships with full interiors/single-seat fighters.
- AI command system.
- Custom abilities for each starting class/loadout.
- Ability customization system.
- Soft leveling system.
- Hard leveling system(If you guys want? Might kind ruin the immersion...)
- Dual Wielding.
- More scenario maps.
- Waiting until next for year UE5 and nanite. =']
- More weapons, armor, crafting, buildings, etc...
- Projectiles that explode after a certain number of hits.
- Telescopes? (Mayyybeee)
- Moar Cheet Codez.
- Campaign Easter Eggs (memes...SOOOOO MANY MEMES!!).
