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Update .113

Hello all! We're BACK with another update. We are pushing the latest from the experimental branch over to the stable branch.

Update .113

Features

  • Added 2 new enemy outfits
  • Added new chase-and-slash enemy behavior
  • New fully 3D fluid sim blood spray effects
  • Simulated blood leaking effects on enemy
  • New blood surface spatters
  • New blood pool effects added
  • Surface spatters now projected based on bullet trajectory
  • Blood spatters and droplets now have accumulation effects
  • Added new sounds for the AR-10 when indoors

Changes

  • Updated face and skull shape generators on enemies
  • Updated clothing materials
  • Increased speed of bleeding on clothing
  • Enemy thrown rock damage increased
  • Head lamp position offset slightly for realism
  • Head lamp brightness and falloff tweaked for realism
  • Head lamp shadow resolution increased
  • Head lamp attenuation radius increased and cone angle decreased
  • Shotgun power increased
  • Basement map updated
  • All maps post process bloom removed
  • Recompressed video files

Fixes

  • Fixed broken enemy skin material
  • Fixed broken enemy gore material
  • Fixed blood spatter material
  • Fixed blood pools, no longer show large flat red streak on the walls