Hello, Farmers!
We would like to thank you for playing Farming Life Demo during the Steam Game Festival: Autumn Edition! We've gathered tons of valuable feedback and suggestions, which helped us improve the demo version and introduce improvements to the upcoming full release!

Our demo is still available on Steam, so while waiting for the full release you can try it out again and check our progress!
The full Demo changelog below:
Things we have added:
- added ambient sounds(barking dogs, chickens, etc)
- added info that animals requires space in croft
- added info about blocked interactions(in tutorial)
- added notification sound
- added day/night sounds
- added text about field/croft price
- added "Everything is fine task"
Bugs that have been fixed:
- fixed sliding employees
- fixed boxes capacity
- fixed bug with employees coming back home after skipped night
- fixed random tutorial blocker
- fixed showing translation keys instead of texts
- fixed wrong music loop
- fixed road not detecting other roads
- fixed too dark weather
- fixed lamps not having light when built during night
- fixed blocked production in windmill
- fixed bakery sound looping
- fixed removing road when progressbar wasn't full
- fixed employee stuck during working on a field
- fixed moving animals out of croft
- fixed roads connections on low/very low
- fixed problems with expanding fields and crofts
- fixed problems with bakery
- fixed not hiding exclamation marks on fields
- fixed employees ignoring field tiles
- fixed wrong animations on different aspect ratios
- fixed ui scaling
- fixed idle animation of employees when merging crofts
- fixed unused tile on field
- fixed animals leaving crofts
- fixed errors with buildings and employees working in buildings
- fixed blocked removing crofts
- fixed removing fields not subtracting money
- fixed not disabling lights after leaving vehicle
- fixed missing gate after merging crofts
Other implemented features and your suggestions:
- locked camera movement when tutorial window is opened
- rows in trade market are no longer refreshing after each buy
- longer intro time
- overall ui fixes
- changed navmesh pathfinding
- employee continues work after being hold for longer than a 5 seconds
- rebalanced employees
- changed tutorial croft step(now player has to build road to croft)
- crofts entrance react to employee
- fully grown field can't die
Stay tuned for more details regarding the full release! Feel free to join our Discord Community, and visit our social media.
Farming Life Team
https://store.steampowered.com/app/1031270/Farming_Life/
