This week, I'm talking about how I use image files to design the maps that fit together in CreatorCrate's procgen world.
- News and updates
- CreatorCrate
- CreatorCrate Devlog #6: Procgen Maps
Source: Steam Community (opens in a new tab)
Source: Steam Community (opens in a new tab)
This week, I'm talking about how I use image files to design the maps that fit together in CreatorCrate's procgen world.