Changes:
- Player can no longer knock npcs down simply by running into them. You must throw objects, swing objects like clubs, or use a quick drop in order to knock out NPCs
- Alerted NPCs cannot be picked up
- Fast moving objects make a trail and sound effect
- NPCs become alerted if the player bumps into their backs
- Throwing is totally based on arm motion now.
- Put in a more readable health meter.
- The tutorial has been expanded.
- New maps and hazards.
- Fixed a bug where items in the held item display sometimes didn’t render.
- Implemented version numbers for updates and save files.
- Fixed bug with acid traps having a hit box that is too large.
- Acid launchers launch more slowly.
- Acid does less damage to the player.
- Major overhaul of elevators and elevator buttons.
- UI element highlights what the player’s arm is targeting
- The player doesn't stick to walls when holding a running fan in freefall.
- Acid vials now don’t break when the player walks into them.
