
Lots of bug fixes addressing some quest issues and save/load.
A major update to the look of the game with lots of improvements to the volumetric light system. We will update the screenshots page soon.
We'd love some feedback on the new look for the game as it is a major shift (If all gfx options are on) - Volumetric light, post processing etc... They can be switched off if systems require but there has also been performance improvements so meeting the 660ti spec for gfx or similar should mean you can enjoy all the extra's at a good FPS.
We are working on the final quest and cutscene to be ready for our full release which is inching closer and closer. We will be adding more enemies on the journey and a final cutscene to setup episode 2.

