Developer postOriginal post (opens in a new tab)

Pterodactyl Update 1.3 Patch Notes

Patch Notes 1.3

Bugs

  • Fixed an issue with the mouse control that caused the marble to be locked to the center of the track after pausing the game.
  • Fixed an issue where when traveling at high speeds with the Bottle Rocket, you would sometimes miss collectibles.
  • Fixed an issue in the settings menu where the resolution dropdown would display duplicates of certain resolution options.
  • Firefly game mode now counts towards the achievements. If you already have a high score in this mode, it should automatically carry toward any distance related achievements. However, collection achievements were not counting in this mode until just now. Sorry for any inconvenience.
  • Fixed a visual issue where the right-most Lava Fall would clip into the mountain.

Updates/Additions

  • Added a Leaderboard:
    • There is currently only one Leaderboard: “Greatest Distance Traveled”. This will be recorded in all game modes. Additional Leaderboards will be added in the future.
    • Eventually, depending on your position on the Greatest Distance Leaderboard, you will have a different hat equipped.
      • 1st Place: Golden Top Hat
      • 2nd - 3rd Place: Ruby Top Hat
      • 4th - 10th Place: Silver Top Hat
      • 11th - 100th Place: White Top Hat
      • Everyone else will have a Black Top Hat
      • You only keep your hat as long as you keep your position on the leaderboard.
      • Please note, this feature is not currently in the game. As of now, everyone has a black top hat equipped.


  • Collectibles:

    • Added a collectible, the Dinosaur Bone. Collecting a Dinosaur Bone calls your best pterodactyl friend, Johnny Pterodactyl for a ride. He will carry you for 15 seconds. But be warned, he doesn’t like geysers, so make sure you help him navigate around them, otherwise your ride might be cut short. Spawn odds are 20%. While in this flying state, you will be unable to collect:
      • Bottle Rockets
      • Snowflakes
      • Other Dinosaur Bones

    • Added a collectible, the Magnet. Collecting a Magnet will automatically pick up all nearby items. It lasts 20 seconds and can be used with any other power up. Spawn odds are 35%.
    • The Bottle Rocket now has a speed multiplier of 8.5. Previously 5.
    • Updated the Snowflake:

      • The marble now has a speed multiplier of 3 when using the Snowflake. Previously did not have a speed multiplier.
      • When in Snowflake mode, the marble now rides a sled and wears a Santa hat.
      • The 2D blizzard screen overlay has been replaced with a 3D blizzard.

    • Updated the visuals of the Lava Rock.

  • Added a simple death animation to the marble.
  • Added a jump feature. Press ‘Space’ to jump. Please share your feedback on this jump mechanic so we know whether it should be tweaked or removed.
  • The marble now starts at -30m instead of -20m to give more reaction time on start.
  • When the marble collects an item that gives or takes meters away from your score, a UI text element displays how much was given/taken.
  • Added a ‘How to Play’ screen on the main menu that displays the game controls and the collectibles with their properties.
  • Added a way to check high scores on the main menu. Hover over the game mode button and the high score for that mode will pop up.
  • Added a text element on the ‘Game Over’ screen that displays what level you’re currently on.
  • Performance Improvements:

    • Terrain now gets rendered at the start of each game which will result in a higher frame rate.
    • Terrain quality has been adjusted to optimize performance.

Developer Notes

  • Please share your opinions on the music that plays when collecting a Snowflake. Would a howling wind/blizzard sound work better? Thanks for your input!
  • If you have any suggestions for any new game modes, we'd be happy to hear them!