Developer postOriginal post (opens in a new tab)

AppGameKit Studio 2021.02.09 latest version released!

Today we have launched AppGameKit Studio version 2021.02.09. This build fixes some issues and also adds some new commands. Here's a list of the changes:

Mac M1 Support

  • Updated iOS projects so they will now run on M1 (ARM) Macs

AdMob Advert Commands

  • Fixed AdMob reward videos on Android that were sometimes rendering incorrectly
  • Added SetAdMobChildRating command to notify AdMob if the app is targeted at children
  • Added GetRewardAdValueAdMob command to get the reward amount from a reward ad

New Memblock Commands
To help with media encryption and file verification we've added these.

  • Added CreateImageFromPNGMemblock to convert a memblock containing a PNG file into an AppGameKit image
  • Added CreateSoundFromOGGMemblock to convert a memblock containing an OGG file into an AppGameKit sound
  • Added CreateMusicFromOGGMemblock to convert a memblock containing an OGG file into an AppGameKit music file
  • Added GetMemblockSHA1 to hash the contents of a memblock
  • Added GetMemblockSHA256 to hash the contents of a memblock
  • Added SetImageSubImages to change the subimages.txt file currently applied to an AppGameKit image

Text Fixes

  • Fixed a bug where text objects could have missing characters if using DrawText with multiple text objects using the same font and character size with Vulkan
  • Fixed TTF fonts rendering at lower quality if the text was place at a half pixel position

Android Review Command

  • Added support for the RequestAppReview command on Android (Google Play only)

We'll be releasing a similar update to AppGameKit Classic very shortly too!