In this patch we added multiple notes and audio logs created by our players! Members of our Discord and Reddit communities write various stories (you know them as Journals flair) related to ITR. Now from time to time we'll be implementing more of these into the game. See if you can find them all!
Changes
Changed how Graphics quality “Geometry” is affecting LOD distances, should be obvious on trees. You can always finetune the values used in each settings tier in GraphicsQuality.ini located in the game folder.
Bug Fixes
Fixed issues with bullets sometimes doing much more damage to the player than intended.
Fixed interactions with furniture doors and drawers.
Fixed occasional trigger double clicks.
Fixed bracelets spawning in anomalies for generic missions.
Fixed AUG upgrade to burst fire.
Fixed mags not falling out of holsters when taken out of a weapon from the backpack side slot.
Fixed weapon repair with brush so that rust disappears completely when 75% durability is reached = blue area. Fixed discrepancy between how it is displayed and how it actually works.
Fixed trigger input instantly continuing after closing the menu often causing unwanted shots or interactions.
Fixed achievements on Steam.
Fixed lightning anomalies activating their particle effect after you affect one and go far away from it.
Fixed healing injector not working when trying to inject into the chest area.
Fixed various issues with the Ghost train.
Fixed laser pointer flickering when used on AUG with silencer.
Fixed some sounds ignoring audio settings.
Fixed some typos.
