[Game]
- Fixed scorefeed color for killing U.S. Army
- Aces are now visible in Scoreboard (WiP)
- Improved performance on several maps for Parallax
- Updated CC for several maps
[Client]
- Fixed issue when viewmodel animation system tried to update ironsight state on weapons that do not support ironsight
- Fixed bug when regular thirdperson modes did not turn off when joining server, thirdperson_platformer and thirdperson_screenspace are now cheats
- Fixed thirdperson jitter bugs
[Server]
- Allow to use bayonet attack during reload.
- Fixed bash attack doesn't cancel reload for shotguns and other single shot weapons
- Allowed to cancel reload when toggling bayonet for shotguns and other single shot weapons
[Zombie]
- MOVED ZOMBIEMODE TO game_type 4, game_mode 0
- Server now switches map after winning all waves in zombie mode
- Added difficulty indicator in Scoreboard
- Fixed various shop bugs
- Added sandbags prop (WiP)
- Added weapon Dual Fusil Robust
- Added weapon Gyrojet Pistol & Carbine (Officially)
- Fixed birds having issues with pathfinding
- Fixed barbwire prop bouncing back enemies instead of slowing them down
[Linux]
- Significantly reduced RAM usage and loading times