- Fixed the issue for receiving achievements when unlocking Hotels and placed in an unlock for anyone who has already completed these challenges.
- Fixed the issue of some challenges counting additional amounts.
- Updated the UI in heaven so that is will now display after the user has started moving.
- Lowered the damage threshold on certain items to make them easier to break in a single throw.
- Improved/standardised the time it takes to set items on fire in Hotel 1.
- Improvements to how the piano breaks in Hotel 3
- Improvements to the Blackhole weapon.
- Improvements to the Zen garden structures in Hotel 3.
- Fix for store unlock issues when clicking on the backstage icon before the scene has faded in.
- Added additional items to throw in the onboarding dive bar.
- Improvements to the Garden in Hotel 4
- Miscellaneous bug fixes.
Please let us know if any of the above issues persist.
Many thanks,
W&W