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Patch v0.1.5 now live

  • Fixed the issue for receiving achievements when unlocking Hotels and placed in an unlock for anyone who has already completed these challenges.
  • Fixed the issue of some challenges counting additional amounts.
  • Updated the UI in heaven so that is will now display after the user has started moving.
  • Lowered the damage threshold on certain items to make them easier to break in a single throw.
  • Improved/standardised the time it takes to set items on fire in Hotel 1.
  • Improvements to how the piano breaks in Hotel 3
  • Improvements to the Blackhole weapon.
  • Improvements to the Zen garden structures in Hotel 3.
  • Fix for store unlock issues when clicking on the backstage icon before the scene has faded in.
  • Added additional items to throw in the onboarding dive bar.
  • Improvements to the Garden in Hotel 4
  • Miscellaneous bug fixes.

Please let us know if any of the above issues persist.

Many thanks,

W&W